Ashford University Gamification Learning Discussion
Question # 00819571
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Updated on: 02/21/2022 09:00 PM Due on: 02/22/2022
Description
Argue against the use of gamification in learning. In your initial post, use research about how the brain learns to justify the appropriateness or inappropriateness of gaming as a learning tool.
Then locate an article on Serotonin. Summarize the journal article and discuss how this chemical can affect learning and memory. Provide a specific example of how this chemical can hinder or enhance the learning. What activity or strategy can you use in design or facilitation/teaching to increase or decrease this chemical within the brain to support learning?
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Rating:
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Solution: Ashford University Gamification Learning Discussion